Level 1 players fight level 1 monsters
This post belongs to Player Mindset
Approach life like a game to make growth more engaging and strategic.
Games
In games, no level 1 player goes to fight a level 80 dragon.
Why? Because the numbers are crystal clear. The monster has a blood-red “Level 80” floating above its head, and you immediately know: this is not a monster I should be touching right now.
You’ll obediently go fight level 1 slimes and level 2 goblins, slowly grinding levels. Not because you’re particularly patient, but because the game has quantified everything. You know your level, and you know the monster’s level.
This simple numerical system prevents every player from doing stupid things and wasting time.
Additionally, most games help you divide areas by level. The newbie zone won’t have monsters that are too high level, and the high-level zones won’t have monsters that are too weak.
This is the wisdom of games: categorize challenges by difficulty, so you always know what’s the right fight for you.
Reality
Real life has no level display, no zones—everything requires your own exploration.
You don’t know what level “writing a book” is, what level “successful entrepreneurship” is, what level “getting six-pack abs” is, or what level “earning $1 million” is.
Worse yet, media and algorithms only show you high-level players slaying dragons.
Level 1 players fighting slimes? Too boring. YouTube is full of “earn millions per month,” “abs in 21 days,” “learn to code in one month”—dragon-slaying shortcuts.
Watch it long enough, and you start to think the whole world is slaying dragons. Watch it long enough, and you start to imagine you can skip levels and slay dragons too.
The truth is: every high-level player has fought countless slimes.
Go dig up your idols’ early history. Star entrepreneurs also had their beginner phase learning to code. Bodybuilders also had times when they couldn’t do 20 pushups. Million-subscriber YouTubers also had terrible first videos.
Everyone started with slimes. They just started earlier than you, fought longer than you, fought more diligently than you.
How do you judge without level displays? Simple:
- No clue, constantly failing = too high level, save it for later
- Can do it with your eyes closed = too easy, time to move zones
- Requires focus, feels a bit uncomfortable = this is your monster
Find your monsters. Defeat them. Level up. Repeat.
This seems slow, but it’s faster.
In games, every player knows that as long as they obediently grind monsters and level up, slaying dragons is just a matter of time.
Reality can be the same.
Don’t fight above your level. Level 1 players fight level 1 monsters.